Monday, October 23rd, 2023 Posted by Jim Thacker

Maxon ships Redshift 3.5.20

An image rendered in Redshift RT. The real-time renderer gets performance improvements in Redshift 3.5.20, including support for undersampling and better displacement mapping.


Maxon has released Redshift 3.5.20, the latest version of the production renderer.

Performance improvements to real-time render engine Redshift RT
The update features several performance improvements to Redshift RT, the software’s experimental GPU-based real-time render engine.

Key changes include suport for undersampling to improve interactive performance when moving the camera through a scene, and better per-pixel displacement mapping when rendering high-density meshes.

Although it isn’t listed in the release notes, according to Maxon’s blog post, RT also now supports texture compression, reducing GPU memory usage.

The other changes are largely bugfixes, although the Cinema 4D plugin gets viewport support for the new scale, rotate and coordinate space parameters in the MatCap shader.

Price and system requirements
Redshift 3.5.20 is available for Windows 10, glibc 2.17+ Linux and macOS 12.6/13.3.

The renderer’s integration plugins are compatible with 3ds Max 2018+, Blender 2.83+, Cinema 4D R21+, Houdini 17.5+ (18.0+ on macOS), Katana 4.0v1+ and Maya 2018+.

The software is rental-only, with subscriptions costing $45/month or $264/year.

Read an overview of the new features in Redshift 3.5.20 on the Redshift forum
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