New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Thursday, July 9th, 2026
New tech compresses geometry caches from destruction, cloth and liquid sims by 'up to 92%' for real-time rendering in Unreal Engine.
Thursday, July 9th, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Check out the new features in the GPU renderer, including updates to hex tiling, and support for DoF in real-time renderer Redshift Live.
Wednesday, June 10th, 2026
Real-time visualization software gets new tools for matching 3D models to backplates, light linking system, more camera and lens properties.
Wednesday, April 15th, 2026
New real-time engine replaces Redshift RT, and was developed in parallel with the new Vectorworks edition of the renderer.
Thursday, March 19th, 2026
Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.
Tuesday, March 3rd, 2026
Check out the changes to the Maya edition of the renderer, including a new displacement material, and a viewport live link to Vantage.
Saturday, December 13th, 2025
Find great seasonal discounts on CG software, hardware and assets. Deals available in January include 3DCoat, 3D Scan Store, CGTrader.
Friday, November 28th, 2025
See our pick of the features in the latest version of Unreal Engine, from the new procedural plant editor to updates to MetaHumans.
Wednesday, November 12th, 2025
Major update to the real-time visualization app adds support for Nanite and the Unreal VCam virtual camera app. Free to indie artists.
Wednesday, October 1st, 2025
Discover how to create game environments grounded in architectural principles with The Gnomon Workshop's new tutorial.
Monday, June 9th, 2025
Node-locked licenses of the renderers ended, new ArchDesign, ArchViz and M&E Collection product bundles launched.
Tuesday, May 27th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025