Check out the new features in the next major update to the renderer, including 3D Gaussian Splatting, and updates to V-Ray GPU and the VFB.
Wednesday, October 2nd, 2024
Check out the new features in the next major update to the renderer, including 3D Gaussian Splatting, and updates to V-Ray GPU and the VFB.
Wednesday, October 2nd, 2024
3ds Max, Blender, Cinema 4D and Maya renderer gets motion-graphics-friendly new Distance shader, plus updates to Redshift RT.
Thursday, July 18th, 2024
Discover how to port old scenes to use the long-awaited overhaul of the Eevee renderer ahead of its release in Blender 4.2 next week.
Friday, July 12th, 2024
Check out the new features in the 3ds Max and Cinema 4D renderer, including 'VFB 2.0' and initial integration with Chaos Vantage.
Tuesday, July 2nd, 2024
Shot layout and rendering app gets Firefly AI-based Generative Background system and improved real-time rendering.
Friday, May 24th, 2024
Upcoming virtual production toolset will let studios use existing V-Ray assets on LED walls with full ray tracing "without any preprocessing".
Friday, April 5th, 2024
Updated: neat plugin formerly known as MetaShoot creates portfolio renders and visualizations in a few clicks. See what's new in Atlux λ 1.1.
Thursday, March 14th, 2024
Epic Games has announced new subscription-based pricing for its key software products. See who the changes affect, and when they start.
Tuesday, March 12th, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
iClone-to-Unreal Engine live link can now bake complete crowd animations to single sequences in Unreal Engine. Free for indie artists.
Tuesday, February 20th, 2024
Open-source pipeline for VFX and animation work is now production-ready - and available in the cloud as well as to install locally for free.
Thursday, January 18th, 2024
Update boosts performance in real-time render engine Redshift RT, including support for async shader compilation and DLSS upscaling.
Tuesday, December 12th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023