Digital painting and animation tool gets new accompanying web-based apps, including a complete low-poly 3D landscape generator.
Saturday, March 28th, 2026
Digital painting and animation tool gets new accompanying web-based apps, including a complete low-poly 3D landscape generator.
Saturday, March 28th, 2026
SDK for games and CG software developers now includes AMD's Redstone AI rendering technologies, including the new AI denoiser.
Saturday, March 28th, 2026
Digital sculpting software gets its sixth consecutive annual update with no new features listed, but the price of annual subscriptions is up.
Friday, March 27th, 2026
Rendering and visualization software gets support for OpenPBR materials in USD files, and updates to the rendering and animation toolsets.
Friday, March 27th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New features in the character animation and mocap-editing software include new quaternion math tools for complex rigs.
Thursday, March 26th, 2026
New version of the production renderer includes 40 free hours per month on the tech preview of cloud rendering service Flow Render.
Wednesday, March 25th, 2026
Check out the new features in the 3D modeling and animation tool, including Smart Bevel, the Noise Plus modifier and the Field Helper.
Wednesday, March 25th, 2026
3DGS data can now be converted from PLY format, stored natively in USD files, and rendered using the new hdParticleField renderer.
Wednesday, March 25th, 2026
Second round of job cuts in three years attributed to 'downturn in Fortnite engagement'. We assess what it means for Epic's CG tools.
Wednesday, March 25th, 2026
Promising GPU-accelerated add-on for DaVinci Resolve and Nuke generates 'production-quality mattes without manual roto'.
Tuesday, March 24th, 2026
Neat script collects the key controls for modeling to reference images into an intuitive UI, preserving your creative flow. Version 2.1 is free.
Tuesday, March 24th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026