Check out the changes to the sculpting, retopology and painting tools - including a complete new node-based texturing system.
Thursday, July 23rd, 2026
Check out the changes to the sculpting, retopology and painting tools - including a complete new node-based texturing system.
Thursday, July 23rd, 2026
Production renderer gets new BSDF nodes for toon shading and new Accelerated Viewport mode for Maya users. See all the changes.
Thursday, July 23rd, 2026
Sizeable update makes it possible to import, edit, relight and render 3DGS data inside the 3D software. Check out its other new features.
Wednesday, July 22nd, 2026
New 'Bring Your Own Data' feature lets studios train models for Maya's MotionMaker system using their own keyframe or mocap data.
Wednesday, July 22nd, 2026
Neat tool provides an interactive guide-based workflow for creating hair and fur grooms for use in apps like Blender, Maya and UE5.
Wednesday, July 22nd, 2026
New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Tuesday, July 21st, 2026
New features in the Blender edition of the renderer include a quick caustics system, UDIM support, and conversion of Cycles to V-Ray lights.
Tuesday, July 21st, 2026
Inexpensive cross-platform Photoshop alternative gets new 32-bit pipeline, Crytomatte support and new compositing nodes.
Sunday, July 19th, 2026
Photogrammetry software now generates 3D Gaussian Splats from source images or video, as well as point clouds and 3D meshes.
Friday, July 17th, 2026
Base edition of Poly Hammer's Blender add-on for importing and exporting MetaHuman .dna files is now a free download.
Friday, July 17th, 2026
New open-source add-ons provide a long-overdue free way to import glTF files into 3ds Max, backed by the creator of the format.
Thursday, July 16th, 2026
Check out the latest features in Houdini, from a complete new 3D Gaussian Splatting toolset to major updates to KineFX and Copernicus.
Thursday, July 16th, 2026
Parametric model based on real-world scan data generates realistic 3D heads and expressions. Blender and 3ds Max add-ons available.
Wednesday, July 15th, 2026