Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Tuesday, July 7th, 2026
Check out the new features in the GPU production renderer, including updates to 3D Gaussian Splatting and the Neural Radiance Cache.
Tuesday, July 7th, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Monday, July 6th, 2026
New online tool lets you paint textures directly onto 3D models, or create new PBR materials by remixing a library of CC0 assets.
Friday, July 3rd, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Check out the new features in the 3D texture painting software, including new nodes for hex tiling, color grading and A/B comparisons.
Thursday, July 2nd, 2026
Check out the changes to the compositing software, including relighting Gaussian splats and Hydra 2.0 support in the 3D viewer.
Thursday, July 2nd, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Check out the new features in the material authoring and 3D capture software, including OpenPBR support and new material templates.
Monday, June 29th, 2026
SDK for games and CG software developers now supports FSR 4.1 AI upscaling on RDNA 3 GPUs like the Radeon RX 7000 Series.
Monday, June 29th, 2026
Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.
Friday, June 26th, 2026
Adobe to buy pioneering developer of AI image enhancement and upscaling tools. Read our FAQs on what the deal means for CG artists.
Friday, June 26th, 2026
Rendering and visualization software gets Apple GPU support, a new cloud rendering service, and new subscription pricing.
Thursday, June 25th, 2026