Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Monday, July 6th, 2026
Major update to the soft tissue simulation add-on for Maya and Houdini adds new machine learning toolset. See all the new features.
Thursday, July 2nd, 2026
Check out the new features in the 3D texture painting software, including new nodes for hex tiling, color grading and A/B comparisons.
Thursday, July 2nd, 2026
Check out the changes to the compositing software, including relighting Gaussian splats and Hydra 2.0 support in the 3D viewer.
Thursday, July 2nd, 2026
Download stock asset provider Laya Design's Unreal Engine Science Fiction Desert City Kit free from Fab for the next two weeks.
Wednesday, July 1st, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Check out the new features in the material authoring and 3D capture software, including OpenPBR support and new material templates.
Monday, June 29th, 2026
Pro photogrammetry tool can now use both AMD consumer and workstation GPUs to speed up processing. Free to indie artists.
Thursday, June 25th, 2026
Update to the 3D texture painting software for games and VFX reworks baking and UV unwrapping. Check out all of the new features.
Wednesday, June 24th, 2026
New free edition of the real-time animation software can be used indefinitely, including on commercial projects - but there are limitations.
Wednesday, June 24th, 2026
Check out the new features in the production renderer, including the option to relight and render imported 3D Gaussian Splats.
Tuesday, June 23rd, 2026
Unity artists get updates to the Shader and VFX Graphs, but OptiX denoising and the Built-In Render Pipeline are both deprecated.
Monday, June 22nd, 2026