3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
3ds Max and Cinema 4D crowd animation tool gets new mask based character variation system, Collada and V-Ray scene export.
Tuesday, April 4th, 2017
New live export plugin gets scenes from 3ds Max to Modo 'in two clicks'. Converts V-Ray materials to Modo equivalents automatically.
Tuesday, April 4th, 2017
New Gnomon tutorial reveals how to create a photorealistic 3D environment from start to finish.
Sunday, April 2nd, 2017
Sizeable update to renderer adds interactive lights, better interactive look dev, resumable rendering.
Thursday, March 30th, 2017
Master advanced workflows like deep compositing with Psyop veteran Robby Branham's detailed four-hour tutorial.
Sunday, March 19th, 2017
3ds Max scene and render pass manager gets Deadline integration, 'universal render engine support'.
Friday, March 17th, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Nuke edition of the renderer gets support for volumetrics, render denoising, Adaptive Lights system.
Thursday, March 2nd, 2017
Updated: Handy free plugin lets PS load or save multi-layer EXR files. Now supports batch processing.
Tuesday, February 21st, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
Updated: New figures are fully rigged for 3ds Max, Maya, C4D. All are licensed for commercial use.
Sunday, February 12th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Updated: Nifty Maya lighting design plugin gets support for dome lights, option to import custom HDRIs.
Wednesday, January 25th, 2017