Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
Check out the new features in the 3D modelling and animation software, including new scaling controls for the Solidify deformer.
Thursday, September 23rd, 2021
Neat Maya and Houdini add-on lets you edit ultra-complex lighting set-ups interactively in the viewport.
Tuesday, September 14th, 2021
Milestone update to the open-source 3D software now due for a stable release early in December.
Tuesday, September 7th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Nvidia's free app now automatically lip syncs Character Creator head meshes to dialog in any language.
Saturday, August 7th, 2021
3D animation software gets new global search feature, tools for authoring interactive tutorials, and updates to the deformer system.
Thursday, July 29th, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support.
Friday, July 23rd, 2021
Movie industry standards body to oversee future development of the open format for rich material data.
Friday, July 16th, 2021
Activision's neat open-source USD Shell Extension lets you view and edit USD files directly in Windows.
Tuesday, June 15th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library.
Thursday, June 3rd, 2021