Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Big update to the material-authoring software adds new 3D renderer and the option to import entire USD scenes to edit materials in context.
Wednesday, July 16th, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
Updated: free Blender-based tool generates 3D interiors, from rooms to entire houses. Check out its new Infinigen-Sim toolset.
Monday, June 30th, 2025
Plan out city layouts and have this neat tool populate them with 3D buildings. Check out the updates to road generation in the 1.5 release.
Monday, June 23rd, 2025
Master lighting and layout workflows for VFX with The Gnomon Workshop's comprehensive guide to Houdini's Solaris toolset.
Saturday, June 21st, 2025
Check out the new features in the GPU renderer, including support for rendering USDZ files, and support for point clouds in Blender.
Thursday, June 19th, 2025
Next-gen motion graphics app Autograph discontinued - but there is now a workaround to activate your existing software offline.
Monday, June 16th, 2025
Get Praxinos's versatile 2D animation, storyboard and texture painting toolset for UE5 free from Fab, including for commercial use.
Sunday, June 15th, 2025
Check out the new features in the 3D modeling and visualization software, including the new Attribute Transfer modifier..
Thursday, June 5th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Simulate thousands of rubbery objects in near-real time with Łukasz Czyż's plugin implementing Vertex Block Descent methods in Blender.
Tuesday, May 13th, 2025