Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Check out Apple's new app for converting 3D models to USDZ, along with free alternatives for Windows and Linux.
Tuesday, January 14th, 2020
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text.
Sunday, December 15th, 2019
Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.
Thursday, December 12th, 2019
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system.
Wednesday, October 16th, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019
Production renderer gets new Mari integration plugin, hdPrman plugin to render USD files, PxrCurvature for creating edge wear effects.
Monday, July 29th, 2019
VFX-focused update to the asset management tool for Megascans scan data adds USD support, plus new integration for Clarisse iFX.
Wednesday, July 10th, 2019
New open-source tech to support interactive previews of USD files, and speed up volumetric renders.
Tuesday, June 4th, 2019
Update adds support for live displacement editing, SIMD acceleration for OSL. Houdini integration "completely rewritten".
Thursday, May 9th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Proposed features include new procedural layout tools, animation retargeting, automated retopology.
Wednesday, March 27th, 2019