Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support.
Wednesday, December 12th, 2018
Texture painting tool gets 'huge boost' to viewport performance and quality, better symmetry painting.
Wednesday, November 21st, 2018
2D/3D rendering system gets fast, AI-based image denoising for both the 3D viewport and final renders.
Friday, March 30th, 2018
Update adds spline tools based on Boomer Labs' SplineTools plugin. Subscription users can run extra cloud instances free.
Thursday, August 31st, 2017
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI.
Tuesday, August 22nd, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers.
Tuesday, June 13th, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright.
Monday, May 8th, 2017
New models with better CPUs, GPUs and more RAM are available now, and a new modular design and Pro display are coming in 2018.
Thursday, April 6th, 2017
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow.
Wednesday, December 14th, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries.
Friday, December 9th, 2016
Cool free update to the sculpting app to add support for vector displacement maps, real-time Booleans, new LazyMouse options.
Saturday, October 1st, 2016
1.0.20 update makes the render ready tree models compatible with Maya as well as 3ds Max, Cinema 4D and Houdini.
Tuesday, June 28th, 2016
Sizeable update boosts render speed by up to 50% and adds over 25 new and updated features.
Friday, December 18th, 2015