November 2, 2022
Create photorealistic humans in Unity with this library of tools from The Heretic and Enemies demos. Read More »
October 5, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+. Read More »
October 1, 2020
Free hotfix update to the digital sculpting software resolves 25 stability and performance issues. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
February 6, 2020
Free workflow and bugfix release of the sculpting app updates features added in ZBrush 2020, like Draft Analysis and Morph UV. Read More »
December 27, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions. Read More »
December 5, 2019
Update adds support for Redshift materials within the node-based material system, and restores the option to view help files offline. Read More »
July 16, 2019
Free quality-of-life update adds new navigation modes in Layout and Modeler, improvements to FBX interchange and the UE4 bridge. Read More »
May 27, 2019
Updated to cover ZBrush 2019: Master digital sculpting with Madeleine Spencer's detailed 21-hour training video. Read More »
February 25, 2019
Free 12.0.1 update improves performance of the effects plugin suite's new Particle Illusion toolset. Read More »
December 12, 2018
Update adds interactive rendering in the ActiveShade viewport, plus better OSL and Alembic support. Read More »
November 21, 2018
Texture painting tool gets 'huge boost' to viewport performance and quality, better symmetry painting. Read More »
March 30, 2018
2D/3D rendering system gets fast, AI-based image denoising for both the 3D viewport and final renders. Read More »
August 31, 2017
Update adds spline tools based on Boomer Labs' SplineTools plugin. Subscription users can run extra cloud instances free. Read More »
August 22, 2017
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI. Read More »
June 13, 2017
Updated: Long-awaited update to the sculpting tool adds real-time Booleans, vector displacement meshes, eight new deformers. Read More »
May 8, 2017
Big annual releases of Substance Designer and Painter replaced with continuous updates, but you can still own outright. Read More »
April 6, 2017
New models with better CPUs, GPUs and more RAM are available now, and a new modular design and Pro display are coming in 2018. Read More »
December 14, 2016
Free update to grading app adds Touch Bar support on MacBook Pros; improves HDR workflow. Read More »
December 9, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries. Read More »