Get free walks, runs, jumps and idle animations for games and motion graphics. Integrates with Blender, Daz Studio, Maya, Unity, and UE5.
Sunday, August 25th, 2024
Get free walks, runs, jumps and idle animations for games and motion graphics. Integrates with Blender, Daz Studio, Maya, Unity, and UE5.
Sunday, August 25th, 2024
Detailed free dataset based on NASA imagery can be used with Cesium's open-source plugins for Unity and Unreal Engine.
Sunday, August 11th, 2024
Browser-based AI mocap platform now extracts Mixamo-compatible hand motion from live video. Available with free subscriptions.
Friday, August 9th, 2024
Machina Fractals: Essence, Machina Fractals: Mecha and new plugin Machina Fractals: Ultima create amazing real-time 3D forms.
Thursday, August 8th, 2024
Check out the new features in this major update to the terrain design tool, and its new integration plugins for Houdini and Unreal Engine.
Thursday, August 1st, 2024
Now officially released: new AI tech compresses offline smoke and fire sims "up to 100x" for rendering in real time in Unreal Engine 5.
Tuesday, July 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Discover the key changes in the procedural 3D software: from the revolutionary Copernicus framework to rigging, animation and simulation.
Thursday, July 11th, 2024
Discover how to create an anime-style explosion effect in The Gnomon Workshop's beginner-friendly game art tutorial.
Sunday, July 7th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
Epic Games' new Game Animation Sample includes a library of 'AAA-quality' motion-captured animations for use in your own projects.
Wednesday, June 12th, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024