Gustavo Boehs' free collection of ICE-based tools automates common motion graphics tasks.
Monday, July 30th, 2012
Gustavo Boehs' free collection of ICE-based tools automates common motion graphics tasks.
Monday, July 30th, 2012
Details to follow at Siggraph, along with news of Alembic and deep image support in V-Ray for 3ds Max.
Thursday, July 26th, 2012
Import RealFlow, Softimage or Maya animations for rendering with the cult Softimage coder's first modo plugin.
Thursday, July 19th, 2012
It's officially a demo for Mootzoid's emFlock2 version 2.3 flocking tool, but it's also beautiful eye candy.
Monday, July 9th, 2012
See footage of sessions from the studio's recent workshop, hosted by the stars of the Softimage world.
Monday, July 2nd, 2012
Send in work created in any Autodesk DCC or Gameware app, and see it shown at Siggraph 2012.
Tuesday, June 5th, 2012
Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.
Wednesday, May 2nd, 2012
Jason Lewis used to be a sceptic about mobile workstations - until he tried this sleek, unflashy workhorse.
Friday, April 20th, 2012
Retail distribution discontinued for MetaSL shader authoring tool bundled with Autodesk software.
Saturday, April 7th, 2012
Create high-performance VFX tools with the development platform created by ex-Softimage staff.
Wednesday, March 21st, 2012
Atmospheric plugin for all major DCC apps gains new cloud-editing tools and improved render speed.
Wednesday, March 14th, 2012
HP′s entry-level pro workstation is a powerful beast in its own right, as Jason Lewis's benchmarks reveal.
Tuesday, March 13th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012