Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.
Monday, March 5th, 2012
New Softimage port of the industry-standard renderer now out of beta and available for use.
Tuesday, February 21st, 2012
Create animated destruction with the ace Softimage developer's custom shatter and fracture plugin.
Tuesday, February 14th, 2012
Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.
Thursday, January 26th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
New ICE plugin mimics effects of gravity on particle systems. Simulation times happily less astronomical.
Wednesday, January 18th, 2012
Watch a breakdown showing how Blur Studio created the oil-drenched 150-second opening sequence.
Tuesday, January 10th, 2012
Free tool for creating 'Smart IBL' setups for faster HDR renders gets new UI and performance boost.
Wednesday, December 21st, 2011
Ex-Softimage staff release public beta of revolutionary new online application development system.
Wednesday, October 19th, 2011
Industry-standard renderer finally available for Softimage users: register to download the beta today.
Wednesday, September 28th, 2011
Softimage multiphysics simulator gets fracturing engine and cool new option to control simulations by 'sculpting' forces.
Tuesday, September 20th, 2011
New version of leading automated facial animation system now also supports full-body movements.
Monday, September 12th, 2011
Free training sessions on next-gen head modelling, animation in Maya and Softimage, and VFX in Max.
Sunday, September 4th, 2011