Check out the latest features in the CPU and GPU renderer, including better 3D texture painting and updates to KeyShot Web.
Tuesday, August 22nd, 2023
Check out the latest features in the CPU and GPU renderer, including better 3D texture painting and updates to KeyShot Web.
Tuesday, August 22nd, 2023
3ds Max edition now available: check out the new features in the shattering and dynamics plugin.
Wednesday, July 26th, 2023
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology.
Tuesday, November 15th, 2022
Check out the latest features in the rendering and technical animation software, and the changes to the separate KeyShot Web Viewer.
Wednesday, November 2nd, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs.
Thursday, September 22nd, 2022
New update to the 3D clothing design tool improves FBX export, adds support for UDIM file naming.
Friday, February 25th, 2022
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021
Updated: 3ds Max edition available. Check out the new features in the shattering and dynamics plugin.
Wednesday, October 20th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Crowd animation system for Maya and Houdini gets new behaviour tree. UE4 plugin also now updated.
Saturday, May 22nd, 2021