Payable three or six-monthly, but you don't get upgrades during that time. Perpetual licences still available.
Monday, March 7th, 2016
Payable three or six-monthly, but you don't get upgrades during that time. Perpetual licences still available.
Monday, March 7th, 2016
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model.
Friday, February 5th, 2016
Firm to 'explore new ways to offer Cinema 4D in a time-limited fashion' alongside its perpetual licences.
Thursday, January 14th, 2016
Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.
Friday, November 13th, 2015
High-end finishing system now available as a software-only product for Linux - and soon, for Mac OS X.
Wednesday, November 4th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Low-cost rental-only editions now available in Unity Asset Store. Unity plugin for Houdini Engine also out.
Friday, October 3rd, 2014
Perpetual software licences to be phased out over the next 12-24 months, leaving only maintenance and rental options.
Friday, October 3rd, 2014
Firm 'seriously considering' a move to an Adobe-style rental-only model for its software in the near future.
Friday, August 29th, 2014