December 4, 2018
Newly updated digital nature tools available as rental-only product bundles, not individual purchases. Read More »
November 5, 2018
Buyout expected to speed up development of C4D edition of the renderer, but makes it rental-only. Read More »
October 23, 2018
Update to the renderer adds a Modo-style Round Corners shader and normal map blending; further speeds up adaptive subdivision. Read More »
March 6, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users. Read More »
September 5, 2017
Subscription-only edition of the Octane renderer adds free support for the leading compositing tools. Read More »
June 20, 2017
Former CMO and architect of the firm's move to a subscription-only business appointed to top job. Read More »
May 26, 2017
3D painting package gets option to edit paint already committed to a model, plus new 'individual subscription' licensing system. Read More »
May 9, 2017
Firm reverses its policy on acquiring the renderer from Solid Angle last April, moves to rental-only pricing. Read More »
March 7, 2017
Cost of maintaining a perpetual licence of Max or Maya to rise 38% by 2019, phased in year by year. Read More »
July 30, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on. Read More »
June 17, 2016
Updated: Unity Plus subscribers get option to turn off the splash screen; users of the free Personal edition can customise it. Read More »
June 7, 2016
Cheaper than the Entertainment Creation Suites it replaces on 1 August, though it omits Softimage. Read More »
April 18, 2016
Videos: See the new ART renderer, revamped UI, and updates to the UV and modelling tools in action here. Read More »
April 18, 2016
Acquisition of Arnold renderer will help drive a 'more aggressive' move to the cloud, firm tells CG Channel. Read More »
March 7, 2016
Payable three or six-monthly, but you don't get upgrades during that time. Perpetual licences still available. Read More »
February 5, 2016
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model. Read More »
January 14, 2016
Firm to 'explore new ways to offer Cinema 4D in a time-limited fashion' alongside its perpetual licences. Read More »
November 13, 2015
Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only. Read More »
November 4, 2015
High-end finishing system now available as a software-only product for Linux - and soon, for Mac OS X. Read More »
August 4, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users. Read More »