Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations.
Wednesday, April 17th, 2019
Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.
Wednesday, April 17th, 2019
Video: see footage created with the firm's cool-looking new 3D volumetrics tool for After Effects.
Friday, April 12th, 2019
3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser.
Wednesday, April 10th, 2019
Cinema 4D developer acquires the well-regarded GPU production renderer. We assess what the buyout will mean for CG artists.
Tuesday, April 9th, 2019
Master Isotropix's powerful set dressing, look dev and rendering software with The Gnomon Workshop's detailed new tutorial.
Saturday, April 6th, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools.
Wednesday, April 3rd, 2019
Discover how to use Houdini's powerful terrain-generation tools with Gnomon's detailed tutorial.
Friday, March 29th, 2019
New update adds OSL-based toon shading and built-in greenscreen keying, and makes viewport animation playback up to 2x faster.
Wednesday, March 27th, 2019
Major update to the 3D software adds new GPU render engine, animation layers, first step towards Houdini-like procedural workflows.
Wednesday, March 27th, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time.
Tuesday, March 26th, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics.
Friday, March 22nd, 2019