Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations.
Sunday, October 20th, 2019
Fun new app turns elevation data into 3D terrain and renders path-traced stills or turntable animations.
Sunday, October 20th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Get started with Isotropix's layout and look dev tool at a free event at Gnomon's LA campus next week, or watch on Twitch.
Saturday, October 5th, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.
Wednesday, October 2nd, 2019
Fall 2019 update to the virtual reality add-on for the KeyShot renderer improves the display of glass and transparent materials.
Tuesday, September 24th, 2019
New half-price edition of spectral GPU renderer Maverick Studio is aimed at DCC work, not CAD users.
Friday, September 6th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019
Game engine gets eagerly anticipated Chaos destruction physics toolset, new virtual production tools.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Discover how to recreate real-world studio lighting set-ups to render compelling character art.
Monday, August 26th, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer.
Thursday, August 1st, 2019