Tuesday, January 8th, 2019 Posted by Jim Thacker

Render Legion ships Corona Renderer 3 for Cinema 4D

Render Legion has released Corona Renderer 3 for Cinema 4D, the new edition of its previously 3ds Max-only production renderer for Maxon’s 3D modelling, animation and motion graphics software.

Despite the version number – which indicates that it uses the same engine core as Corona Renderer 3 for 3ds Max – this is the first commercial release for the software, after four years in development.

A powerful photorealistic renderer with a reputation for ease of use
The release officially brings the CPU-based production renderer to Cinema 4D, following a lengthy pre-release period: the first public alpha came out in 2014.

Widely used in architectural visualisation – in CGarchitect’s 2018 industry survey, it placed second only to V-Ray – Corona has a reputation for simplifying rendering workflow without sacrificing image quality.

We’ve covered both the beta builds of the Cinema 4D edition and the new features in the 3ds Max version of Corona Renderer 3 in the past couple of months, so we won’t retread the same ground here.

However, these are the five features of Corona Renderer 3 for Cinema 4D that Render Legion chose to pick out in its marketing material:

  • Interactive Rendering
    Instead of test renders, artists get immediate feedback as they work. Whether modifying geometry, lighting, camera location or materials, each change appears in photorealistic quality within the Corona VFB (or Cinema 4D Picture Viewer), greatly accelerating the look development process.
  • Complete Integration
    Corona Renderer operates like a native rendering engine, allowing users to render to the Picture Viewer, Corona VFB or Cinema 4D viewport. Full compatibility with Team Render lets Corona Renderer apply its innate speed boosts to any distributed process.
  • LightMix
    Users can interactively adjust the color and intensity of scene lights before, during or after rendering, allowing for subtle or extreme changes with just one render.
  • Corona Node Material Editor
    A simpler way for artists to create, edit and reuse shaders between channels or materials. The editor works with all Corona and many Cinema 4D material sets, and introduces the ability to spread changes across multiple materials at once.
  • High-Quality, AI Denoising
    Choose between High Quality CPU or interactive GPU-based AI denoising to speed up renders and look development.

For a more detailed discussion of those features, Render Legion’s blog post announcing the release has a pretty comprehensive run-down of Corona Renderer 3 for Cinema 4D’s feature set.

Pricing and system requirements
Corona Renderer 3 for Cinema 4D is available for Cinema 4D R14+ on Windows 7+ and Mac OS X 10.7+.

Rental is priced identically to the 3ds Max edition: from €24.99/month ($28.50/month) for a floating workstation licence and three render nodes to €44.99/month for a workstation licence and 10 render nodes.

However, unlike the Max edition, there is no mention of a perpetual licence in Render Legion’s online store. We’ve contacted the firm to check if the Cinema 4D edition is rental-only, and will update if we hear back.

Updated: Render Legion has confirmed that the Cinema 4D edition is subscription-only. Perpetual licensing for the 3ds Max edition is now “only available for special cases”.

Read more about the new features in Corona Renderer 3 for Cinema 4D on Render Legion’s blog