Promising new tech compresses complex destruction, cloth and liquid simulation caches for real-time rendering inside Unreal Engine.
Thursday, October 2nd, 2025
Promising new tech compresses complex destruction, cloth and liquid simulation caches for real-time rendering inside Unreal Engine.
Thursday, October 2nd, 2025
Major update to the real-time visualization app adds support for Nanite and the Unreal VCam virtual camera app. Free to indie artists.
Wednesday, October 1st, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Big update to the GPU-based terrain generator adds new biome and object scattering systems. See all of the changes, and the new pricing.
Tuesday, September 23rd, 2025
Read our pick of the latest artist features in the open-source game engine. including updates to lighting, shading and animation.
Tuesday, September 16th, 2025
Check out the new features in the 3D modeling app and its real-time renderer, including support for USD files and UDIM workflows.
Thursday, September 11th, 2025
Check out the new features in the animation software, including support for Character Creator 5, and new export presets for UE5.
Thursday, August 28th, 2025
SDK for developers looking to integrate FidelityFX tech into their apps now includes latest version of the AI image upscaling system.
Thursday, August 21st, 2025
Indie users can now use the real-time effects tech to compress and play back an unlimited number of OpenVDB sequences for free.
Tuesday, August 19th, 2025
Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Sunday, August 17th, 2025
Discover how AMD's new Ryzen Threadripper 9000 Series CPUs performed in CG apps like Blender, Maya and UE5 in our early tests.
Wednesday, July 30th, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Latest beta build makes the real-time terrain- and planet-generation tool available for macOS, as well as Windows and Linux.
Tuesday, July 29th, 2025