Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Sunday, August 17th, 2025
Check out the new features in the real-time rendering and look dev tool, from dedicated decal layers to low-to-low-poly texture baking.
Sunday, August 17th, 2025
See key specs, expected prices and likely performance in CG apps for the RTX PRO 4000 Blackwell SFF and RTX PRO 2000 Blackwell cards.
Wednesday, August 13th, 2025
Big update to the natural media painting software adds new Bristle Brushes, environment lighting for thick paint, and better PSD support.
Monday, August 4th, 2025
Wide-ranging update to the architectural renderer adds AI PBR material generation, plus new scene layout, camera and lighting tools.
Wednesday, July 23rd, 2025
Major update sees the hotly tipped 3D texture painting and material authoring tools leave early access. Still free for indie artists.
Wednesday, July 23rd, 2025
New generative AI features in the renderer and visualization app run on your local machine, but may create copyright-infringing results.
Wednesday, July 9th, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025
Check out the changes to the GPU renderer, including support for OIDN denoising on NVIDIA Blackwell GPUs and Apple Silicon processors.
Saturday, May 17th, 2025
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Thursday, May 1st, 2025
New real-time design exploration and visualization plugin lets users generate ray traced 4K renders inside the 3D modeling software.
Thursday, May 1st, 2025
Soft tissue simulation and render denoising system win tech 'Oscars', due to be presented at a ceremony tonight. Check out the other winners.
Tuesday, April 29th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025