Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
New real-time design exploration and visualization plugin lets users generate photorealistic 4K renders in SketchUp. Now in early access.
Sunday, March 30th, 2025
Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.
Thursday, March 20th, 2025
New series of pro workstation and laptop GPUs include the 'most powerful desktop GPU ever created'. See its key specs for CG work.
Wednesday, March 19th, 2025
First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Library Drop 06 makes 150+ new assets available for the real-time rendering and look dev software, including 86 new materials.
Wednesday, March 5th, 2025
Next major update to Nuke introduces native multishot compositing, and improves roto performance and BlinkScript editing.
Friday, February 28th, 2025
Sizeable update to the real-time visualization app adds volumetric clouds, Virtual Shadow Maps and automatic LOD generation.
Wednesday, February 19th, 2025
Discover how NVIDIA's Blackwell GPUs performed in CG software like 3ds Max, Arnold, Blender, Maya, UE5 and V-Ray in our early tests.
Friday, February 7th, 2025
See the specs of the Blackwell GeForce RTX 50 Series GPUs, and how they stack up in CG apps like D5 Render and DaVinci Resolve.
Tuesday, January 7th, 2025
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024