Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini.
Thursday, March 15th, 2012
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow.
Tuesday, December 20th, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping.
Tuesday, May 31st, 2011
Reposado Python tools and SeExpr expression language go open source. Is either one the next Ptex?
Monday, May 9th, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today.
Friday, April 29th, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format.
Monday, April 18th, 2011
3D paint package to gain support for Ptex format, large production data sets, character posing workflow.
Tuesday, March 1st, 2011
Texturing tool gets new mirror function, fractal noise shaders and Python integration - but no official support for ATI GPUs yet.
Thursday, January 27th, 2011