February 16, 2022
Download the new USD version of the legendary production data set, optimised to render in RenderMan. Read More »
July 8, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today. Read More »
July 4, 2018
Explore the actual production data, now available for research and testing. OBJ format, Ptex textures. Read More »
March 27, 2018
Environment-creation software gets new LOD export options, better Ptex support. Plant generator gets new Flower node. Read More »
August 12, 2017
Plant-creation tool gets new pruning algorithms when manually painting plants; improved export. Read More »
April 7, 2016
Support for CPU rendering, skinned characters and Brigade path tracing - plus OctaneImager, an entire new compositing app. Read More »
August 11, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio. Read More »
July 2, 2015
Updated: Features include a new NPR renderer, GoZ support. Free Personal Learning Edition out now. Read More »
April 2, 2015
New users of the plant-creation tool get simplified UI and materials workflow; power users get Alembic, Ptex and GoZ support. Read More »
January 5, 2015
Blender Foundation chairman Ton Roosendaal previews the software's upcoming features: from stereo 3D to Alembic and Ptex support. Read More »
May 17, 2013
Free figure-posing and animation tool gets OpenSubdiv and Ptex support, new subsurface shader. Read More »
November 19, 2012
See how to use it with Maya with Naughty Dog's Christophe Desse and with 3ds Max by Pixel 23's Leandré Hounnake. Read More »
August 8, 2012
Updated: Volumetric format used on Puss in Boots due for integration into "next major release" of Houdini. Read More »
April 10, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage. Read More »
March 15, 2012
Update to the paint app adds texture replication options, navigation presets to mimic Maya and Houdini. Read More »
December 20, 2011
Free update adds native support for Ornatrix hair, improved fur rendering, expanded GPU-based workflow. Read More »
May 31, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping. Read More »
May 9, 2011
Reposado Python tools and SeExpr expression language go open source. Is either one the next Ptex? Read More »
April 29, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today. Read More »
April 18, 2011
Version 1.3 of The Foundry's 3D paint package to support Disney's UV-less texture format. Read More »