Chaos's versatile object scattering tool is coming to the Maya edition of the renderer. See a demo here.
Thursday, April 6th, 2023
Chaos's versatile object scattering tool is coming to the Maya edition of the renderer. See a demo here.
Thursday, April 6th, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering.
Tuesday, April 4th, 2023
Neat tool turns your 'chaos folder' into an organised library of assets. Check out the new features in v1.2.
Monday, August 1st, 2022
Check out the eye-catching cloth brush and wrinkle deformer due in the GPU-based sculpting app.
Friday, July 22nd, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials.
Tuesday, April 26th, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support.
Wednesday, April 13th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Compositing software gets Universal Text Engine for titling and motion graphics. New Extended Viewport for 3D work now in beta.
Thursday, December 16th, 2021
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite.
Wednesday, October 27th, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format.
Sunday, March 21st, 2021