Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Sizeable update to the open-source game engine adds a new mobile render pipeline, and lets you create games without a C++ compiler.
Wednesday, October 9th, 2024
Neat tool turns your 'chaos folder' into an organised library of 2D and 3D assets. Check out the new features in Das Element 2.1.
Wednesday, August 7th, 2024
Check out the tech in development at Chaos Next, the firm's new 'AI lab', ranging from PBR material generation to 3D set extension.
Wednesday, February 28th, 2024
Chaos's versatile object scattering tool is coming to the Maya edition of the renderer. See a demo here.
Thursday, April 6th, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering.
Tuesday, April 4th, 2023
Check out the eye-catching cloth brush and wrinkle deformer due in the GPU-based sculpting app.
Friday, July 22nd, 2022
'Really real-time' renderer gets new non-photorealistic rendering toolset, SSGI and multi-materials.
Tuesday, April 26th, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support.
Wednesday, April 13th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Compositing software gets Universal Text Engine for titling and motion graphics. New Extended Viewport for 3D work now in beta.
Thursday, December 16th, 2021
Compositing software gets long-awaited Multi-Frame Rendering system, new performance profiling tools, update to Cinema 4D Lite.
Wednesday, October 27th, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021