Thursday, April 6th, 2023 Posted by Jim Thacker

Sneak peek: Chaos Scatter in V-Ray for Maya

Chaos product manager Alexander Yolov has posted a preview video of Chaos Scatter, Chaos’s instancing and object scattering tool, running inside Maya.

It shows the tool – available with the next release of Chaos’s V-Ray for Maya renderer – in use to distribute objects along curves, over surfaces within a scene, and even within 3D bounding boxes.

Versatile object scattering tool now being integrated with V-Ray for Maya
First released with Corona 8 last year, and later included with V-Ray 6 for 3ds Max, Chaos Scatter is a standalone object scattering and instancing tool.

The video above shows a range of use cases, including distributing trees along a curve to create a hedge, and distributing clumps of grass and rocks across ground surfaces, with density controlled by texture maps.

The final section even shows Chaos Scatter in use to distribute objects in three dimensions, distributing a model with random transformations within a 3D bounding box, to create a swarm of butterflies.

Price, system requirements and release date
Chaos Scatter will be available in the “next release” of V-Ray for Maya: presumably, V-Ray 6.1 for Maya.

The current stable release, V-Ray 6.0 for Maya, is compatible with Maya 2019+, running on 64-bit Windows 8.1+, RHEL and CentOS 6.5+ Linux and macOS 10.14+.

The software is rental-only: you can find pricing details in this story.

Read more about Chaos Scatter in V-Ray for Maya on Chaos’s forum

Read more about V-Ray for Maya on the product website