July 27, 2018
Low-cost digital painting tool gets real-time preview for clone sources, new reverse image search feature. Read More »
January 31, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support. Read More »
November 3, 2017
Standalone render denoising tool gets streamlined full-screen GUI. CUDA version dropped in favour of 'faster, more reliable' OpenCL. Read More »
October 9, 2017
Updated: Read the full design document for the new workflow and 2D animation features, and Eevee, the real-time render engine. Read More »
September 21, 2017
Now officially released. Free game engine gets support for Substance Designer materials, new Vulkan renderer, and terrain blending. Read More »
June 7, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR. Read More »
May 26, 2017
Real-time markerless facial mocap system gets new tools for fine-tuning animations, built-in preview characters. Read More »
May 22, 2017
New live linking tool lets you view VR scenes in 3ds Max or Houdini on a mobile device or remote PC. Read More »
April 17, 2017
Pro photogrammetry tool gets new options for creating orthomosaics and surfaces from source photos. Read More »
March 28, 2017
Check out the neat new clothing simulation options and Immediate Mode physics system due in the next release. Read More »
March 7, 2017
In-VR mesh and animation editing tools now available as free public preview. Support for OpenSubdiv and USD also due. Read More »
February 24, 2017
Handy Maya plugin for streamlining look dev workflow can now control Redshift lens shaders from within the VPR window. Read More »
February 9, 2017
New planar tracking tool lets artists work on 360-degree footage in After Effects, Nuke and Fusion. Read More »
December 22, 2016
New video: New features will include resumable rendering and major updates to V-Ray RT GPU. Read More »
December 9, 2016
Free update to Maya shader manager adds support for metadata, multiple shader libraries. Read More »
November 17, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D. Read More »
November 14, 2016
See Dabarti's neat comparative tests of the new intelligent light sampling system due in V-Ray 3.5. Read More »
September 23, 2016
New version of landcape generator available to buy. Former Animation module now included as standard. Read More »
September 8, 2016
Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D. Read More »
July 27, 2016
Updated: New 'super Alembic' system for exchanging VFX scene data released officially. Plugins for Maya and Katana. Read More »