Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair.
Thursday, March 25th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Motion-capture editing tool gets support for Python 3 and quite a range of workflow improvements.
Wednesday, March 24th, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer.
Tuesday, March 23rd, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
Popular plugin turns online DEM data into 3D terrain inside 3ds Max - now to 30m resolution worldwide.
Tuesday, March 16th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Compositing app gets new real-time draft preview mode for 3D work. Separate beta build adds support for multi-frame rendering.
Wednesday, March 10th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021