Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
First preview of the next major version of the GPU renderer adds a new neural rendering mode, AI Light 2.0 sampling and USD export.
Monday, March 16th, 2026
Check out the latest features in the GPU production renderer, including support for meshlet streaming in network renders.
Wednesday, February 11th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Get scan-based PBR texture sets at up to 8K resolution, and import them directly into Blender with the new LotPixel download manager.
Sunday, January 18th, 2026
Big update to the GPU renderer adds meshlet streaming for dense geometry, and support for 3DGS data, MaterialX and OpenPBR.
Wednesday, December 3rd, 2025
Read our pick of the latest features in the open-source 3D software, from Geometry Nodes and Cycles to changes to color management.
Wednesday, November 19th, 2025
Library Drop 07 makes 100+ new assets available for the real-time rendering and look dev software, including 50 new brushes.
Sunday, November 16th, 2025
Check out the changes in the latest update to the GPU production renderer, including support for macOS Tahoe in Octane X.
Saturday, October 25th, 2025
Latest update to the GPU-accelerated sparse volumetric fluid solver improves collisions between smoke and surrounding objects.
Thursday, September 25th, 2025
Promising new SDF modeling tool provides a quick, intuitive way to explore shapes for concept designs and hard surface assets.
Wednesday, July 9th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
Check out the changes to the open-source game engine, including updates to multi-GPU rendering, cinematics editing and XR workflow.
Friday, June 20th, 2025