New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity.
Monday, July 29th, 2013
Plugin expands into full 'modular VFX framework', including particles, fluids and volumetric modelling.
Wednesday, July 24th, 2013
Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters.
Tuesday, July 23rd, 2013
Maya versions of the Frost point cloud meshing and XMesh geometry caching systems are on the way.
Monday, July 22nd, 2013
New tool to let users submit jobs to firm's cloud-based render farm from inside 3ds Max, Maya or Cinema 4D.
Thursday, July 18th, 2013
See Nvidia's iray renderer run natively inside Maya, in much the same way as it does in 3ds Max.
Monday, July 15th, 2013
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013
Exocortex's ambitious new service aims to put the toolset of apps like Max or Maya inside your browser.
Wednesday, July 10th, 2013
Updated: Versatile set of tools for motion graphics in Maya get new Flight node for flocking and swarming effects.
Tuesday, July 9th, 2013
FXGear posts new shots - and shot breakdowns - of liquid sims created in its promising-looking new tool.
Thursday, July 4th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013
Crytek TD's free rigging toolset gets new UIs for simplifying mocap data, adding smart noise to animation.
Monday, July 1st, 2013
Next release to boost brute force raytracing and much more, VRay.info reports from End User Event 2013.
Monday, July 1st, 2013