Maya

Autodesk unveils Maya 2017

Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.

Monday, July 25th, 2016

Review: Iray for 3ds Max

Jason Lewis benchmarks the new, more powerful plugin version of Nvidia's GPU-based renderer with a range of real-world graphics cards.

Thursday, July 14th, 2016

Ephere releases Ornatrix for Maya

Popular 3ds Max hair plugin now out for Maya. Supports Nucleus physics and Arnold, V-Ray, Redshift and RenderMan rendering.

Tuesday, July 12th, 2016

Fabric Software releases Kraken 1.2

Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup.

Tuesday, June 28th, 2016

Esri ships CityEngine 2016.0

Powerful procedural city modelling software gets new Alembic exporter for use with visual effects pipelines.

Monday, June 27th, 2016