New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
New version of heavy-duty particle meshing tool boosts speed up to 2x, improves V-Ray compatibility.
Monday, October 3rd, 2016
Maya crowd simulation system gets new automation engine to simplify set-up of complex behaviours.
Friday, September 30th, 2016
Version 1.1 update: Neat add-on for accessing Maya commands faster gets new UI, better search algorithm.
Wednesday, September 21st, 2016
Big update to fluid simulator adds new FLIP liquids solver; new options for art directing and retiming sims.
Friday, September 16th, 2016
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Compositing and finishing tool to get 'Maya-inspired' scene navigation, plus better workflows for editing Batch schematics.
Friday, September 9th, 2016
Latest plugin version of Iray provides fast, GPU-based, physically accurate render previews inside Cinema 4D.
Thursday, September 8th, 2016
Sign up for the Annie Award-winning animator's two-day masterclass at Gnomon's LA campus in December.
Friday, September 2nd, 2016
View any Windows app in VR using an Oculus Rift or HTC Vive. Free in beta - and a Maya plugin to come
Wednesday, August 31st, 2016
Heavy-duty particle renderer for 3ds Max and Maya gets faster, more controllable DoF and motion blur.
Tuesday, August 30th, 2016
Top FX TD Wayne Hollingsworth shares his production tips at a free workshop at Gnomon this Thursday. Watch free online.
Monday, August 29th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
Newly updated $15 Maya plugin streamlines scene debugging and look dev using the Redshift renderer.
Wednesday, August 17th, 2016