Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport.
Thursday, August 15th, 2019
Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport.
Thursday, August 15th, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel.
Monday, August 12th, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin.
Saturday, August 3rd, 2019
New 'limited-time' $250/year pricing for Max and Maya available to artists earning under $100k/year.
Wednesday, July 31st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers.
Tuesday, July 30th, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering.
Monday, July 29th, 2019
Watch an enigmatic set of teasers of smoke, fire, cloth and granular fluids, posted to Autodesk's Twitter.
Monday, July 29th, 2019
Plugin transfers iClone characters, lights and cameras to UE4 for real-time rendering, but it isn't cheap.
Friday, July 26th, 2019
FBX developer to join open standards body's 3D Formats Working Group to support development of the glTF file format.
Thursday, July 25th, 2019
Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.
Tuesday, July 23rd, 2019
New iPhone X app lets you capture facial animation alongside full-body data and stream it to UE4, Unity or MotionBuilder.
Friday, July 12th, 2019