Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Download this nifty new tool to paint volumetric objects directly in VR, complete with fluid velocities.
Monday, May 8th, 2017
Rendering middleware firm's 'next-level C# game engine' now shipping commercially, but still free to individuals and indie studios.
Wednesday, April 26th, 2017
Latest Rhino edition of the renderer gets 500 readymade materials; V-Ray Swarm distributed rendering.
Sunday, April 9th, 2017
Big update adds new Adaptive Lights system, resumable renders, greatly extends GPU rendering.
Friday, February 10th, 2017
Other findings: HTC Vive is 3D artists' favourite headset - and a surprising number of us already use VR for work.
Friday, January 20th, 2017
New video: New features will include resumable rendering and major updates to V-Ray RT GPU.
Thursday, December 22nd, 2016
Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
Free set of scripts should help tools developers integrate the VR paint app with production pipelines.
Thursday, October 6th, 2016
View any Windows app in VR using an Oculus Rift or HTC Vive. Free in beta - and a Maya plugin to come
Wednesday, August 31st, 2016
Updated: Both model-viewing site and all its content can now be viewed on any current VR headset.
Monday, August 8th, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Updated: New plugin toolset for Nuke aims to tackle key problems of creating virtual reality content. See the full feature set and pricing here.
Wednesday, July 6th, 2016
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too.
Thursday, June 2nd, 2016