Nifty new Master Properties system for managing nested comps, plus revamped puppet animation tools.
Tuesday, April 3rd, 2018
Nifty new Master Properties system for managing nested comps, plus revamped puppet animation tools.
Tuesday, April 3rd, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map.
Thursday, March 22nd, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.
Wednesday, January 31st, 2018
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode.
Friday, December 15th, 2017
Amazing new VR toolset lets artists stream complex VFX assets into game engines via point clouds.
Tuesday, August 8th, 2017
Interesting new mocap tool records tracking data direct from your HTC Vive or Oculus Rift in FBX format.
Monday, August 7th, 2017
Nifty new VR app enables users to sketch or model in 3D using an HTC Vive or Oculus Rift headset.
Friday, August 4th, 2017
Work-in-progress tech lets users manipulate content in Modo in virtual reality. Sign up for the beta.
Friday, August 4th, 2017
360-degree VR video stitching tool gets GPU acceleration, timecode, improved parallax compensation.
Monday, July 24th, 2017
Free Windows app lets you create simple polygonal models in VR using an HTC Vive or Oculus Rift.
Friday, July 14th, 2017
Tool for converting Blender scenes into interactive web apps now creates AR as well as VR content.
Friday, July 7th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017