Motion capture technology firm's middleware and IKinema Action plugin for Maya are no longer available for sale on its website.
Thursday, October 10th, 2019
Motion capture technology firm's middleware and IKinema Action plugin for Maya are no longer available for sale on its website.
Thursday, October 10th, 2019
Fall 2019 update to the virtual reality add-on for the KeyShot renderer improves the display of glass and transparent materials.
Tuesday, September 24th, 2019
New cloud-based platform lets users turn standard 3D models into interactive VR and AR experiences.
Saturday, June 15th, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Intuitive new app lets users place bones and paint skin weights in VR, using an HTC Vive or Oculus Rift.
Tuesday, May 14th, 2019
New 'one-click' VR solution lets 3D artists and designers view KeyShot scenes in virtual reality, complete with simple built-in interactions.
Thursday, May 9th, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically.
Monday, April 8th, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR.
Monday, February 11th, 2019
Low-cost app lets users record full-body motion capture in FBX format using an HTC Vive or Oculus Rift.
Monday, January 7th, 2019
Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines.
Friday, August 17th, 2018
Varied update adds new integrated VR viewport, new hard-surface animation options, improved modelling and UV packing tools.
Thursday, June 21st, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018
Interesting new app based on Mischief's ADF technology will be free on Steam in early access.
Thursday, April 12th, 2018