See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
First RDNA 4 GPUs get strong reviews in the gaming press. But how do they fare in CG apps like Blender and DaVinci Resolve?
Friday, March 7th, 2025
Major update to Dimension 5's real-time visualization software adds experimental path tracing system. Check out the other new features.
Thursday, March 6th, 2025
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Read our pick of the features in this huge update to the game engine, from MegaLights to character rigging, animation and rendering.
Thursday, November 14th, 2024
GPU renderer and real-time visualization tool gets new terrain sculpting and phasing animation systems, plus 3D Gaussian Splatting.
Wednesday, October 30th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Check out the new features in the GPU renderer, including the new AI Enhancer, Sunlight Caustics and better translucent materials.
Wednesday, July 3rd, 2024
Read our pick of the new features in UE5, from Motion Graphics Mode and modular character rigging to virtual production and VFX.
Monday, April 29th, 2024
Check out the new features in the real-time ray tracing renderer, including the D5 Scatter tool - and new AI tools, including Text to 3D.
Friday, April 26th, 2024
Real-time visualization software gets improvements to GPU ray tracing, new V-Ray Scene Exporter and support for Intel Arc GPUs.
Thursday, March 28th, 2024
Check out the new features in the real-time visualization tool, including better, faster ray traced rendering, with support for temporal denoising.
Wednesday, March 20th, 2024