Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
New suite of collaboration features for users of D5 Render include simultaneous multi-user editing.
Tuesday, August 29th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
New sub-$600 8GB RDNA 3 workstation GPUs balance power and affordability for CG work,
Saturday, August 5th, 2023
Read our pick of the new features in the open-source 3D software: from Simulation Nodes and GPU ray tracing to neat hidden bonuses.
Tuesday, June 27th, 2023
Discover which Nvidia GPU is best for CG work in real-world content creation and GPU rendering tests.
Monday, June 26th, 2023
Real-time visualisation software gets new global illumination system, customisable stock content, SpaceMouse support.
Thursday, May 18th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
Major update to the visualisation tool adds support for real-time ray tracing on AMD and Nvidia GPUs. Now available subscription-only.
Wednesday, March 15th, 2023
Check out the new features in the GPU renderers, including options for motion-graphics-style effects.
Tuesday, December 27th, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription.
Wednesday, October 26th, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'.
Friday, October 14th, 2022