March 15, 2023
Major update to the visualisation tool adds support for real-time ray tracing on AMD and Nvidia GPUs. Now available subscription-only. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
December 27, 2022
Check out the new features in the GPU renderers, including options for motion-graphics-style effects. Read More »
October 26, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription. Read More »
October 14, 2022
Open-source game engine's new terrain system handles '16km x 16km worlds at high framerates'. Read More »
September 26, 2022
New D5 Educational licence gives access to all features of the GPU renderer's paid D5 Pro edition. Read More »
August 10, 2022
Check out the key specs of the three new discrete GPUs, aimed at professional CG and video work. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
May 13, 2022
Open-source game engine gets new animation synthesis system, 'remixable materials', updates to the Atom renderer. Read More »
May 4, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware. Read More »
April 5, 2022
Discover who Adobe and Autodesk have just bought, Intel's move into pro GPUs - and the 'world's smallest workstation'. Read More »
March 28, 2022
Check out the new features in the lightweight Sub-D modelling app and its new real-time renderer. Read More »
February 3, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground. Read More »
February 1, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms. Read More »
December 30, 2021
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard. Read More »
December 21, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system. Read More »
November 9, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
August 10, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021. Read More »
July 7, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer. Read More »