December 13, 2022
GPU-based Cinema 4D particle, liquid and granular fluid simulation tool due in new host apps in 2023. Read More »
November 9, 2022
Download the source code for the latest version of the real-time physics SDK, along with smoke and fire simulation system Flow 2.0. Read More »
September 22, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs. Read More »
May 26, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies. Read More »
October 11, 2019
3D clothing design tool gets support for GPU simulation, new brush-based subdivision system. Read More »
November 8, 2018
Highlights include updates to the Niagara FX and animation tools, and a new 'Pixel Streaming' system. Read More »
July 21, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF. Read More »