Wednesday, October 18th, 2023 Posted by Jim Thacker

JangaFX ships EmberGen 1.0.7

The EmberGen release trailer. Version 1.0.7 of the real-time volumetric fluid simulator adds support for ground plane shadows, and for importing skinned meshes in FBX format.

JangaFX has shipped EmberGen 1.0.7, the latest version of its real-time volumetric fluid simulator for game development, visual effects and motion graphics.

New features include the option to render ground plane shadow passes, to export relative luminance data, and initial support for importing skinned meshes in FBX format.

The update was released alongside the initial alpha of GeoGen, the firm’s new real-time 3D terrain and planet generation software.

A popular real-time volumetric fluid simulator for games and VFX
Publicly available since 2020, and officially released earlier this year, EmberGen is a GPU-based volumetric fluid simulator that makes it possible to create fire and smoke effects of a complexity previously only seen in offline tools in real time.

The resulting data can be exported to other DCC applications in OpenVDB or Alembic format, or rendered within EmberGen as flipbook image sequences for use in game engines like Unity and Unreal Engine.

The software is GPU-agnostic, and has fairly low minimum hardware requirements: a Nvidia GeForce GTX 1060 or AMD equivalent.

EmberGen 1.0.7: ground shadows and blend skinning
EmberGen 1.0.7 isn’t a major update, but it does introduce a number of handy new features.

The main one is probably ground plane shadow passes, with users now able to choose whether simulations cast shadows on the ground beneath.

There is also “limited support” for imported FBX meshes that require blend skinning, like animated characters.

Other changes include the option to match display resolution automatically to a photographic backplate, and to export relative luminance for “several capture types”.

Pricing and system requirements
EmberGen 1.0.7 is available for Windows 10+ and Linux.

Indie subscriptions, for artists earning under $1 million/year, cost $19.99/month, with users qualifying for a perpetual licence after 18 months. Indie perpetual licences cost $299.99.

For studios with revenue up to $100 million/year, perpetual node-locked licences cost $1,399.99; floating licences cost $2,299.99. See more pricing options here.

Read a full list of new features in EmberGen 1.0.7 on JangaFX’s Discord server

Read more about EmberGen on JangaFX’s website

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