Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Reallusion's free add-on readies characters exported from Character Creator and iClone for rendering in 3ds Max with Arnold or V-Ray.
Wednesday, July 24th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Real-time smoke and fire simulator for games and VFX gets movable, parentable simulation domains, and live recording in the timeline.
Tuesday, July 23rd, 2024
Online service recreates props and furniture for use in games and AR, and can be trialed for free. Now comes with a new iOS app.
Saturday, July 20th, 2024
Material authoring and 3D capture software can now send materials directly to 3ds Max, Blender, Maya, Unity and Unreal Engine 5.
Thursday, July 18th, 2024
Unconventional character rigging and animation tool is no longer being developed commercially, so you can now download it for free.
Sunday, July 14th, 2024
Check out the features due in the AI-assisted animation app, including the Separation Motion Physics tool and support for facial blendshapes.
Thursday, July 4th, 2024
Browser-based tool lets you create animations for humanoid characters by typing text prompts. Free in open beta, including for commercial use
Saturday, June 29th, 2024
Markerless motion-capture software streams data live to Unreal Engine, or can post-process it to a 'AAA quality' Blender file.
Thursday, June 27th, 2024
Epic Games' free 3D scanning app for Android and iOS now lets you download the 3D scan directly, rather than via Sketchfab.
Tuesday, June 25th, 2024
Check out the new features in the real-time terrain generator, including a 3D stamping system and MatCap material support.
Monday, June 24th, 2024
Exec responsible for the open letter apologizing for the controversial Runtime Fee policy is to step down from the game engine firm in June.
Wednesday, May 15th, 2024