March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
February 8, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on. Read More »
December 15, 2022
Upcoming AI tech compresses offline smoke and fire sims "up to 20 times" for use in Unity and UE5. Read More »
November 8, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time. Read More »
November 4, 2022
Landscape generation software can now export clouds to other DCC apps in OpenVDB format. Read More »
September 19, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising. Read More »
September 19, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data. Read More »
September 7, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking. Read More »
August 9, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x. Read More »
August 4, 2022
VFX industry body to oversee development of open standards for plugins and asset management. Read More »
July 29, 2022
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur. Read More »
July 13, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer. Read More »
July 8, 2022
OpenVDB-based meshing plugin gets new GPU-accelerated, network-capable FLIP/PIC solver. Read More »
March 17, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates. Read More »
March 15, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
October 26, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
August 10, 2021
Maya's multiphysics plugin now lets you adjust properties interactively, and see the results in real time. Read More »