Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Major update adds complete new terrain-generation system to the Max particle and physics add-on.
Wednesday, February 8th, 2023
Upcoming AI tech compresses offline smoke and fire sims "up to 20 times" for use in Unity and UE5.
Thursday, December 15th, 2022
GPU-accelerated simulation tool uses a sparse grid solver to create smoke, fire and dust in real time.
Tuesday, November 8th, 2022
Landscape generation software can now export clouds to other DCC apps in OpenVDB format.
Friday, November 4th, 2022
GPU-accelerated spectral renderer gets new dedicated smoke and fire material, plus temporal denoising.
Monday, September 19th, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x.
Tuesday, August 9th, 2022
VFX industry body to oversee development of open standards for plugins and asset management.
Thursday, August 4th, 2022
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur.
Friday, July 29th, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
OpenVDB-based meshing plugin gets new GPU-accelerated, network-capable FLIP/PIC solver.
Friday, July 8th, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022