Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.
Tuesday, July 26th, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur.
Tuesday, July 26th, 2011
Glare Technologies launches inexpensive new addition to its line-up of physically based renderers.
Wednesday, June 15th, 2011
Latest update to 3D painting tool also adds displacement preview, environment mapping.
Tuesday, May 31st, 2011
StudioGPU releases $3,999 GPU-accelerated renderer for free; aims to make money from support and training.
Monday, May 23rd, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing.
Wednesday, May 18th, 2011
Polish developer releases Solar: a high-end CUDA-based compositor, developed in conjunction with real VFX productions.
Monday, May 2nd, 2011
Leading match-mover gains "revolutionary" new tools for facial tracking; new flowgraph; GPU-accelerated 64-bit architecture
Wednesday, April 13th, 2011
Free beta program brings GPU-accelerated rendering to Maya users. Full release later this month.
Monday, April 4th, 2011
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010