Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender.
Thursday, September 20th, 2012
Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender.
Thursday, September 20th, 2012
See cool tools built with the high-performance app development framework running inside Maya.
Wednesday, August 1st, 2012
Convert particle-based Blender hair to an FBX file to stamp out low-poly character baldness.
Saturday, July 14th, 2012
Sketch the outline of a character and have this nifty automatic rigging tool create a mesh and IK skeleton.
Tuesday, May 15th, 2012
Small but powerful Mac-only 3D app gains Bullet physics, improved FBX SDK and support for 16-bit textures.
Monday, April 16th, 2012
Browse, edit and buy thousands of motion clips from within 3ds Max via the new Mixamo-powered service.
Friday, April 13th, 2012
High-performance stills renderer gets into movies with easy-to-use new technical animation toolset.
Monday, August 1st, 2011