Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Perpetual licences of the GPU renderer discontinued in favour of subscription plans. See the prices for individuals and teams here.
Tuesday, August 31st, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021
New $1,000 product bundle includes all of Insydium's Cinema 4D plugins and asset packs, plus new modelling add-on MeshTools.
Tuesday, July 27th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Dynamixyz's facial mocap tech now available exclusively to Take-Two's own studios like Rockstar Games.
Monday, July 5th, 2021
Set of effects plugins for editors and compositors adds electricity, stop motion and analog effects, plus Metal support for Mac users.
Thursday, June 24th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
Athanasios Pozantzis's handy add-on connects points with animatable splines for motion graphics work.
Sunday, June 20th, 2021
Rocket Lasso's cool tool creates motion graphics effects ranging from cobwebs to energy bursts.
Thursday, June 17th, 2021
Create compelling concept art for games or movies with The Gnomon Workshop's new video training.
Thursday, June 17th, 2021
Rendering and technical animation software gets new automated mesh simplification tool, and updates to the material library.
Thursday, June 3rd, 2021