GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer.
Wednesday, May 10th, 2017
GSoC-funded work to add implicit skinning to Blender to be overseen by ex-DreamWorks animation head Jason Schleifer.
Wednesday, May 10th, 2017
Paste geometry and UV maps between 3D packages with Oliver Hotz's OD_CopyPasteExternal.
Tuesday, May 2nd, 2017
New cloud-based service will provide a complete VFX pipeline in a web browser, including software, storage, rendering and analytics.
Tuesday, April 25th, 2017
Neat add-on generates textured digital terrains, complete with water and instanced rocks and trees.
Tuesday, April 11th, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
New update improves speed of Blender's Cycles renderer over 10x on shots with motion blur and hair.
Tuesday, February 14th, 2017
Rent complete virtual workstations loaded with 2D or 3D software and on-demand rendering and storage.
Friday, February 3rd, 2017
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
Free version of Pixar's production renderer now available for learning, personal use, plugin development.
Wednesday, November 16th, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
Vilem Novak's amazing free GPack 'gravity packer' tool puts the fun back into your UV packing work.
Tuesday, October 25th, 2016
Updated: X-Particles dev Insydium posts price info and full demo video for its upcoming Cycles 4D plugin.
Tuesday, October 4th, 2016
Now shipping: Open-source 3D app gets cool new curve sketching tool, 'Bendy Bones', Alembic import.
Friday, September 30th, 2016