Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
Created in Blender, this 15-minute mafia musical has a Burton-esque flair - and a score to die for.
Friday, July 5th, 2013
Just two of fifteen Blender development projects to be funded by Google's Summer of Code 2013.
Friday, May 31st, 2013
Update to the open-source 3D tool adds integration with the versatile Freestyle toon rendering engine.
Wednesday, May 8th, 2013
Jean-Francois Gallant's new script unifies particle, cloth and fluid sims - and even pasta simulation.
Thursday, May 2nd, 2013
Open-source app to get new tools aimed at troubleshooting and cleaning up models for fabrication.
Thursday, March 28th, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
Impressive update adds high-end rigid-body dynamics, true claylike sculpting to the open-source app.
Friday, February 22nd, 2013
It's aliens vs Skynet in Kaleb Lechowski's incredible one-man short, created in seven months in Blender and Maya.
Thursday, January 17th, 2013
Other Sci-Tech Academy Awards go to Weta, DreamWorks and the tech behind Blender's smoke system.
Wednesday, January 16th, 2013
Code for the eagerly anticipated Sculptris-like system committed to the trunk; test builds available now.
Wednesday, January 2nd, 2013
It really is bigger inside than it is outside, thanks to some nifty work in Blender, Unity and the Vuforia SDK.
Friday, December 28th, 2012