February 23, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility. Read More »
December 29, 2022
[Sponsored] Discover how to reuse one character in many projects with Reallusion's Character Creator 4.1. Read More »
November 21, 2022
Now shipping: long-awaited modular rigging add-on creates rigs for characters of all body shapes. Read More »
September 29, 2022
Character creation tool gets neat new auto-rigging system, new LOD creation and subdivision options. Read More »
January 15, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets. Read More »
December 12, 2021
Updated: cut-down edition of popular auto-rigging system ACS2 now also works with Modo Indie. Read More »
September 1, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux. Read More »
April 8, 2021
Master essential games art workflows with this five-hour Gnomon Workshop masterclass. Read More »
December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
July 15, 2020
Transfer rigged characters between Blender and UE4 with free plugins Send to Unreal and UE to Rigify. Read More »
September 13, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options. Read More »
October 2, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
March 24, 2017
Free(ish) tool for creating rigged 3D human characters gets support for PBR shading, image-based lighting. Read More »
September 23, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all. Read More »
January 18, 2016
Download the first offical release of the 'feature film quality' auto-rigging and skinning system for Blender. Read More »
July 29, 2013
New version of the Maya auto-rigging plugin now supports game engines including Unreal Engine and Unity. Read More »
May 27, 2011
New version of the free figure posing and animation tool offers unified rig for all characters, from kids to trolls. Read More »