AOV

Autodesk ships Arnold 6.0.4

Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.

Thursday, August 6th, 2020

Autodesk ships 3ds Max 2021

Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.

Wednesday, March 25th, 2020

LuxCoreRender 2.2 ships

Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.

Wednesday, October 2nd, 2019

Unity 2019.2 ships

Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.

Tuesday, July 30th, 2019

Otoy ships OctaneRender 4.0

Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.

Thursday, November 22nd, 2018