Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking.
Monday, March 13th, 2023
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available.
Tuesday, November 8th, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset.
Saturday, March 26th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates.
Monday, January 3rd, 2022
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
New Gnomon Workshop tutorial provides time-saving tricks for Clarisse, Houdini and SpeedTree.
Friday, October 8th, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021